In a league where the economy feels squeezed, ground loot is at its weakest in years, and the most popular farming strategies are either inflated or nerfed, one mechanic is quietly outperforming almost everything else-and hardly anyone is talking about it POE currency.
Today we’re breaking down what might be the most underrated currency strategy in Path of Exile right now, a method consistently generating over 2 Divines profit per Tier 17 map, and closer to 3 Divines when Uber fragments are included. Even the worst variations still hit over 1 Divine per map, with the raw-currency-focused version dropping five raw Divines in only 10 maps.
This strategy outperforms the famous rare mod stacking method, costs a fraction of the price, uses incredibly cheap scarabs, and produces some of the best ground loot you’ll see this league. Let’s break down why Harbinger + Beyond (Invasion) Scarabs are so powerful, how the setup works, and the optimal Atlas tree to maximize profits.
Why Harbinger Farming Is Back-and Better Than Ever
Harbinger farming is usually dismissed because Harbingers suffer from a ground loot penalty, and players prefer to chase shard stacking, fracturing shards, or Ancient Orbs. But this league? Things are different.
In a patch cycle where every strategy’s raw drops are weaker, Harbingers are quietly outperforming due to three key factors:
1. Harbingers are acting as raw loot catalysts
You’re not farming them for shards. In fact, the shards at the end barely matter.
The value comes from how many rare monsters the Harbingers spawn.
More rares killed = more raw drops.
And raw drops are the backbone of profit this league.
2. Harbingers synergize perfectly with Beyond (Invasion) Scarabs
The Beyond Scarab of the Invasion is incredibly underrated. It was made famous during the Evolving Alva craze, but here’s the truth:
80% of the loot from that strat came from the Invasion Scarab-not the evolving shrines.
Whenever you kill Harbinger rares, the Invasion Scarab regularly procs, spawning waves of additional rares and currency mobs.
These pump out:
Raw Divine drops
Tainted currency
Scarabs
Valdo’s Memories
And some of the best ground loot in the league
3. Harbingers ignore the ground-loot drought
Even with their supposed penalties, Harbingers currently have better raw drops than most mechanics. Whether it’s a stealth buff or just a side effect of the league, the outcome is the same:
Harbingers are insanely profitable right now.
The Scarab Setup: Cheap, Consistent, and Powerful
The setup is simple and budget-friendly. You run:
3× Harbinger Scarabs
1× Beyond Scarab of the Invasion (recommended)
1× Scarab of Regency (if running 5 slots)
This entire investment is less than one Nemesis Scarab, making it about 1/5 of the cost of the rare mod stacking strategy while matching or surpassing its profits.
Fortress Maps Are Mandatory
Fortress maps are non-negotiable.
The exploding loot barrels alone add tremendous value-and consistently swing every run upward.
How to Roll Your Maps
Look for either:
140% increased Scarabs found in Area, OR
100% increased Scarabs + 100% increased Currency
In a 10-map test focused on raw currency (240% more currency):
5 Raw Divines
4 Valdo’s Memories
3 Exalted Orbs
This means you’re getting a currency explosion every 2-3 maps, even without counting scarabs.
Mods to Avoid
Filter these out-they are not worth dealing with:
Rare monsters have Volatile Cores
Area contains Unstable Tentacle Fiends
Harbingers deal 100% increased Damage (if your build is not tanky)
Since you kill 100+ rares per map, dangerous mods scale exponentially.
Invasion vs No-Invasion: Which Is Better?
Two core variations were tested across 50 maps:
(A) Harbinger + Invasion Scarab (recommended)
More raw currency
More tainted currency
Faster mapping
Slightly fewer scarabs than the other setup
Smooth and extremely consistent
(B) Harbinger ×4 (no Invasion)
Slightly more scarabs per map
Slightly slower clear speed
Less raw currency overall
Both are excellent, but the Invasion version consistently edges ahead.
Real Profit Numbers (50 Map Test)
Across 25 maps with Invasion and 25 without, the strategy yielded:
130 Divines profit
Not including Uber Fragments
Approaching 3 Divines profit per map with fragments included
Mapping time averaged 5-6 minutes, giving:
25-30 Divines/hour for a smooth build
15-20 Divines/hour even if you’re slow
This makes the strategy one of the highest Divine-per-hour methods available right now.
Scarab Drop Rates
Across all recommended versions:
137 Scarabs per map (Invasion setup)
136 Scarabs per map (No-Invasion setup)
109 Scarabs per map (No-Beyond version)
121 Scarabs per map (Torment version)Even the “bad” versions print over 100 scarabs.
This level of scarab output is top-tier and outperforms rare mod stacking while costing far less.
Why Overinvesting in Beyond Is a Mistake
Many players make the mistake of speccing into full Beyond-100% chance, merging radius, all the wheels. But this is a huge trap.
Full Beyond requires:
20+ Atlas points
Major sacrifices in quantity and scarab nodes
Lower overall scarab count
Worse loot output (up to 30 fewer scarabs per map)
With the Invasion Scarab, you DO NOT need full Beyond.
All you need is:
Basic Beyond chance
Currency monster chance
Beyond boss blocked
The Invasion Scarab spawns enough extra mobs to replace the extra Harbinger Scarab while giving better currency drops.
The Tormented Spirit Version: Interesting but Inferior
Torment Scarabs got buffed this league, and combining:
100% Spirit Escape chance
Up to 3 possessions per rare
Harbinger rare flooding
…sounds incredible. You can kill 50-100 uniques per map, which synergizes well with Significant Troves.
However:
The results are less consistent
Profit is lower than Harbinger + Invasion
Scarab drops are solid but not competitive
There might be future potential with Eternal Conflict Legion for scarab farming, but in the current form, Torment is not optimal.
Atlas Tree Overview
A typical scarab-farming tree applies:
Block bad mechanics
Take all Harbinger nodes
Take “More Scarabs” and “More Quantity” wheels
Increase Treatise Catalysts
Avoid fully speccing into Beyond
Your priorities:
Mandatory:
All Harbinger clusters
All More Scarabs nodes
All Scarab chance / duplication nodes
Beyond boss block
Basic Beyond chance only
Optional & Flexible:
Ultimatum nodes (can be swapped out for quantity wheels)
Catalyzing chance (currently profitable)
What you do NOT take:
Full Beyond wheels
Merging radius nodes
Deep Beyond investment
Overinvestment only kills your profit.
Map Strategy & Run Flow
A typical run looks like this:
1.Run along the outside of the map
2.Kill the boss quickly
3.Click altars as you go
4.Pull Harbinger packs together
5.Let Invasion Scarab trigger spawns
6.Finish with barrels and clean up
It’s simple, smooth, and requires no special micro-management.
Final Thoughts: The Most Slept-On Strat of the League
Harbinger farming has existed for years, but this league, it may be at its absolute peak. Most players are still stuck thinking Harbinger = shard farming, completely overlooking how powerful the raw drop catalyst effect is right now.
This version of the strategy costs almost nothing, beats expensive rare mod setups, drops incredible loot, and remains consistent across dozens of maps.
With Uber fragments included, it’s pushing: POE currency for sale
30+ Divines per hour-one of the highest-profit strategies available
If you’re tired of strategies that rely on RNG, rare mod stacking, or ridiculous investments, this might be exactly the fresh, under-the-radar farming method you’re looking for.
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